

Interactive Entertainment, she oversaw a strong suite of franchises including: Injustice: Gods Among Us, Batman: Arkam City, as well as the award-winning Middle-Earth: Shadow of Mordor. As Senior Vice President of Production and Development for Warner Bros. Samantha joined Electronic Arts after leading Warner Brothers Games. As Senior Vice President and Group General Manager, Samantha now oversees the BioWare, Full Circle, Maxis, and Motive Studios at Electronic Arts, where she and her teams are leading the charge on some of the most beloved game franchises including: The Sims, Dragon Age, Mass Effect, Skate, and Star Wars: Squadrons. Today you can still find her not only playing the latest games, but she’s turned her passion into a career that has launched and steered the creative innovation of some of the great game franchises we enjoy. She grew up a gamer playing on an Atari 2600 and Commodore 64. This is war.Samantha Ryan is passionate about games. And their conclusion, as you can see in the video, is that, “This is real.

The photographers could move around and see different parts of the scene that were different from the view the player inside the game could see.Īs a result, they could capture images in the world as if they were really war correspondents witnessing real life. “We tested its realism by sending in Alex Potter and Sebastiano Tomada Piccolomini with special camera-like portals into the game engine itself, which took them back in time as if they were a photographer in that period, showing how real Vanguard will truly look and feel to gamers everywhere.”Īctivision put the war photographers on a motion-capture stage and gave them a video camera that served as a window into the 3D world of the game. “Call of Duty: Vanguard captures the epic intimacy of World War II in an incredibly immersive manner,” said Fernando Machado, chief marketing officer at Activision Blizzard, in a statement.
